FOX-2D
This video game will be a 2D platformer, which is a genre of video game that combines horizontal movement mechanics with obstacles that challenge the player’s movements. The objective is to move from left to right until the level is completed.
Objectives
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The primary objective of our system [game] is to provide a goal for the users [players] to attempt to reach in a way that is fun and entertaining.
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A set of interactive challenges are provided to make it difficult for the player to reach that goal.
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The challenges are designed to retain the player’s interest, such that the player actively seeks out more challenges throughout the duration of their playtime.
Software Used
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Unity : Game Engine Platform
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LucidChart/Visio : Tools to visualize ideas
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Sharepoint : Sharing code and Project Resources
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​Discord : Team Communication
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Microsoft Word : Documentation and Reports
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Performance Monitor : System Performance Testing
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Visual Studio : C# programming IDE
Front-End Development
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Used "Pixel Adventure" animations from the Unity store
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Created the alignment grid, terrain and configured the background scene
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Configured sprite render, rigid body, box collider etc.
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Created audio sources for character movement and music
Backend -Development
Road Blocks
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Had very little gaming experience
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Difficult to handle errors and bugs during development
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Very hard to give instructions for team members who had no experience in game development
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Faced issues with github project integration